100 GREATEST CONSOLE VIDEO GAMES 1988 1998 HC

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Bol The best of the best in gaming from a single decade: 1988ΓÇô1998! The absolute greatest games from an incredible decade of gaming, 1988–1998, plus game-development history, insider commentary and key gaming details. The ten-year period from 1988-1998 is incredibly crucial in the world of gaming. It was during this time that the NES reached its zenith with such titles as Contra and Super Mario Bros. 3, the Sega Genesis blew everyone away with Sonic the Hedgehog, the Super Nintendo released to critical acclaim, the Sony PlayStation took video games to the next level, and the Nintendo 64 broke new ground with 3-D Mario and Zelda. In this follow-up to The 100 Greatest Console Video Games: 1977–1987, this book covers the games of that era in great detail. Each game is profiled in an in-depth essay that includes history, development info, nostalgic stories, and much more. The author wrote more than a dozen of the essays, with other writers and industry notables contributing essays on their favorite games, as well. Book highlights include: Game-development history as well as insider commentary and key gaming details Games for the Atari Jaguar, 3DO Interactive Multiplayer, and TurboGrafx-16 made the cut; it’s not all about Sega, Sony, and Nintendo!

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The best of the best in gaming from a single decade: 1988ΓÇô1998! The absolute greatest games from an incredible decade of gaming, 1988–1998, plus game-development history, insider commentary and key gaming details. The ten-year period from 1988-1998 is incredibly crucial in the world of gaming. It was during this time that the NES reached its zenith with such titles as Contra and Super Mario Bros. 3, the Sega Genesis blew everyone away with Sonic the Hedgehog, the Super Nintendo released to critical acclaim, the Sony PlayStation took video games to the next level, and the Nintendo 64 broke new ground with 3-D Mario and Zelda. In this follow-up to The 100 Greatest Console Video Games: 1977–1987, this book covers the games of that era in great detail. Each game is profiled in an in-depth essay that includes history, development info, nostalgic stories, and much more. The author wrote more than a dozen of the essays, with other writers and industry notables contributing essays on their favorite games, as well. Book highlights include: Game-development history as well as insider commentary and key gaming details Games for the Atari Jaguar, 3DO Interactive Multiplayer, and TurboGrafx-16 made the cut; it’s not all about Sega, Sony, and Nintendo!


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