3D Graphics rendering Cookbook: A comprehensive guide to exploring algorithms in modern OpenGL and Vulkan

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Bol 3D Graphics Rendering Cookbook is your practical guide to learning modern graphics rendering algorithms and techniques using C++ programming and APIs such as OpenGL and Vulkan. This cookbook is also useful for seasoned classic OpenGL developers who want to migrate their apps to modern OpenGL versions or Vulkan.

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3D Graphics Rendering Cookbook is your practical guide to learning modern graphics rendering algorithms and techniques using C++ programming and APIs such as OpenGL and Vulkan. This cookbook is also useful for seasoned classic OpenGL developers who want to migrate their apps to modern OpenGL versions or Vulkan.

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Pagina's: 670, Paperback, Packt Publishing


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  • 9781838986193
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