Ai for Games and Animation

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Bol Partner Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API. John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.

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Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API. John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.


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  • 9781568811031
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