Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Books on computer and video games, which range from development, theory, history, to art books. Andrew Rollings and Ernest Adams on Game Design, The Art of Computer Game Design by Chris Crawford is attributed by Wolf & Perron in The Video Game Theory Reader as being the first book devoted to the theory of video games. It was originally published in Berkeley, California by McGraw-Hill/Osborne Media in 1984. The original edition is now out-of-print but available for free download from a site maintained by Washington State University, Vancouver.
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