Cyborg

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Bol As game becomes reality, can Scott save his world in time? The heart-pounding finale to the Virtual Kombat series. Scott and his gang of techno-hackers might have destroyed the deadly onlinegame Virtual Kombat, but they’re far from safe. No longer hosted in virtualreality, there’s only one place for the brutal battle to go – VK will be played inthe real world, and Scott’s tech skills won’t help him now. This is no longer just a game … As game becomes reality, can Scott save his world in time? The heart-pounding finale to the Virtual Kombat series. Scott and his gang of techno-hackers barely escaped with their lives when they planted the virus that destroyed Virtual Kombat. Now that the game is gone, they think they're finally safe. But VK creator Vince Power's deadly scheme is far from over. Without a virtual world to host it, there's only one place for the brutal fighting and killing to go. VK will be played in the real world, and Scott's tech skills won't help him now. This is no longer just a game … Particularly suitable for readers aged 9+ with a reading age of 8.

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Beschrijving (1)

As game becomes reality, can Scott save his world in time? The heart-pounding finale to the Virtual Kombat series. Scott and his gang of techno-hackers might have destroyed the deadly onlinegame Virtual Kombat, but they’re far from safe. No longer hosted in virtualreality, there’s only one place for the brutal battle to go – VK will be played inthe real world, and Scott’s tech skills won’t help him now. This is no longer just a game … As game becomes reality, can Scott save his world in time? The heart-pounding finale to the Virtual Kombat series. Scott and his gang of techno-hackers barely escaped with their lives when they planted the virus that destroyed Virtual Kombat. Now that the game is gone, they think they're finally safe. But VK creator Vince Power's deadly scheme is far from over. Without a virtual world to host it, there's only one place for the brutal fighting and killing to go. VK will be played in the real world, and Scott's tech skills won't help him now. This is no longer just a game … Particularly suitable for readers aged 9+ with a reading age of 8.


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  • 9781781127087
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