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This audiobook is narrated by a digital voice. A time when synthesized worlds are commonplace and the manufactures begin to assume the role of God. Computers become autonomous and create humanoids, flesh and blood beings with advanced digital brains. They struggle with their identity while becoming self-aware . Game Over, Pay to Play is a mixture of science fiction, action/adventure, and comedy. Through this medium, the author attempts to create an allegory of a possible future, while examining its shortcomings. Cyber tyranny Social satire
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