Peer to Video Streaming

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Bol Peer-to-Peer Video Streaming describes novel solutions to enhance video quality, increase robustness to errors, and reduce end-to-end latency in video streaming systems. Peer-to-Peer Video Streaming Eric Setton, Hewlett-Packard Laboratories, Palo Alto, CA Bernd Girod, Stanford University, Stanford, CA Peer-to-Peer Video Streaming describes novel solutions to enhance video quality, increase robustness to errors, and reduce end-to-end latency in video streaming systems. This book will be of use to both academics and professionals as it presents thorough coverage and solutions for current issues with Video Streaming and Peer-to-Peer architectures. Key Features: Provides overview of today’s state-of-the art video streaming technology Presents adaptive video coding and streaming techniques for performance enhancement of conventional client-server systems and P2P multicast Focus on throughput-limited environments where congestion often hampers interactivity and fast response times Results derived from experiments carried out over large-scale simulated peer networks Detailed appendix incorporates various additional experiments

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Peer-to-Peer Video Streaming describes novel solutions to enhance video quality, increase robustness to errors, and reduce end-to-end latency in video streaming systems. Peer-to-Peer Video Streaming Eric Setton, Hewlett-Packard Laboratories, Palo Alto, CA Bernd Girod, Stanford University, Stanford, CA Peer-to-Peer Video Streaming describes novel solutions to enhance video quality, increase robustness to errors, and reduce end-to-end latency in video streaming systems. This book will be of use to both academics and professionals as it presents thorough coverage and solutions for current issues with Video Streaming and Peer-to-Peer architectures. Key Features: Provides overview of today’s state-of-the art video streaming technology Presents adaptive video coding and streaming techniques for performance enhancement of conventional client-server systems and P2P multicast Focus on throughput-limited environments where congestion often hampers interactivity and fast response times Results derived from experiments carried out over large-scale simulated peer networks Detailed appendix incorporates various additional experiments


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