The System came to Earth. Humanity wasn't ready.One minute, Mason James is flipping burgers at a backyard barbecue outside Dallas. The next, every screen on the planet goes black and a voice speaks inside his skull: [SYSTEM INTEGRATION INITIALIZED.]When the light fades, the suburbs are gone. Mason wakes alone in a monster-infested forest - a glowing status screen in his vision and something with far too many teeth already charging him down.Earth has been dragged into a brutal, Essence-driven System where survival means leveling up and locking in a Class before the next wave breaks. Then the figures of old myth come calling, and Mason is offered a Class no other human can take: [CLASS OFFER - KNIGHT ARCANE. Granted by: Merlin. Rarity: Legendary.]A spell-blade who channels raw magic through steel and plate.But the System didn't crack Earth open for sport. The Abyss is invading, its demon legions flooding through a widening portal. To live to see the new world's first dawn, Mason needs more than raw power - he needs allies at his back and the walls of a reborn civilization rising around them. Sealing the portal is the only way anyone survives.Perfect for fans of Defiance of the Fall, The System Apocalypse, He Who Fights with Monsters, and Apocalypse BREAKER.About the Series- Genre: LitRPG / System Apocalypse / Progression Fantasy- Protagonist: Overpowered-but-earned MC - a spell-blade (Knight Arcane)- Magic System: System-integrated, Essence-based - Classes, skills, on-page status screens- Setting: Post-integration Earth - base-building / civilization-rebuilding- Tropes: Earth integration, class fantasy, mythic figures (Merlin), found-family team, race against the Abyss- Tone: Action-packed / character-driven / light humor- Series: Book 1 of 2 - Legends of the System (ongoing)
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