Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In chess, a skewer (or thrust) is an attack upon two pieces in a line and is similar to a pin. In fact, a skewer is sometimes described as a "reverse pin"; the difference is that in a skewer, the more valuable piece is in front of the piece of lesser or equal value. The opponent is compelled to move the more valuable piece to avoid its capture, thereby exposing the less valuable piece which can then be captured. The long-range pieces (queen, rook, and bishop) can skewer. In the diagram to the left, with Black to move, the black queen is skewered by White's bishop. To avoid capture of the queen, Black must move the queen, and on the next move, White can capture the rook. This is a relative skewer; Black is likely to move the queen, which is more valuable than the rook-but the choice is still available.
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