Vergelijk aanbieders (1)
Many designers from a wide range of fields have left the second dimension behind and focused intensively on space, materials, and physical products. Tangible presents the work of young designers who play with shapes and sizes and stage spatial experiences using the stylistic devices of graphic design. They use a wide variety of everyday and imaginative objects and materials for the actual design. Only then do the computer, like the camera, serve as a tool for documenting these works. Tangible documents the growing importance of graphic spatial design, which is also evident in the fact that artists, graphic designers, typographers, and illustrators are increasingly invited to contribute their ideas to the design of shops, trade fair stands, restaurants, and hotels. The boundaries between graphics, illustration, interior design, and architecture are blurring. At the same time, advertising is taking staged images and using them to tell short stories. The individual chapters in Tangible showcase graphic designs, objects, products, portraits, and street art that have emerged from this approach.
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