The crowdfunding Quick-Guide: Use to raise funds, launch your product, and increase sales.

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Bol Most crowdfunding campaigns fail. Not because the product is bad, but because the creator pressed "launch" with no crowd waiting. The Crowdfunding Quick-Guide fixes that. It is the complete, step-by-step system for funding a product on Kickstarter and Indiegogo, built on a decade and a half of real campaigns and more than $500 million raised. No theory. Just the exact playbook that turns unknown ideas into funded launches, with the checklists, worksheets, and templates to actually do the work. Updated for 2026 platform mechanics, reservation funnels, and short-form video ads. WHO THIS IS FOR First-time creators with a great idea and everything to prove. Makers, inventors, designers, and founders who want to launch on their own terms, with or without an agency, a fortune, or a big following. If you have ever thought "I have something people would love, but I don't know how to fund it," start here. WHY IT WORKS >YOU WILL LEARN HOW TO: - Build a pre-launch list and VIP community that funds you in the first 48 hours- Use the $5 to $10 reservation deposit that creates buyers before you launch- Design reward tiers and pricing that make backing a no-brainer and still turn a profit- Run Facebook, Instagram, and TikTok ads that actually convert- Write a campaign page and video that turn visitors into backers- Land press, handle manufacturing and fulfillment, and scale with Shopify and Amazon Plus deep-dive chapters on launching a board game (Gamefound, BoardGameGeek, stretch goals), going global, and the seven reasons campaigns fail, so you can be the 37% that makes it. Stop hoping your campaign works. Build the system that makes it work.

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Most crowdfunding campaigns fail. Not because the product is bad, but because the creator pressed "launch" with no crowd waiting. The Crowdfunding Quick-Guide fixes that. It is the complete, step-by-step system for funding a product on Kickstarter and Indiegogo, built on a decade and a half of real campaigns and more than $500 million raised. No theory. Just the exact playbook that turns unknown ideas into funded launches, with the checklists, worksheets, and templates to actually do the work. Updated for 2026 platform mechanics, reservation funnels, and short-form video ads. WHO THIS IS FOR First-time creators with a great idea and everything to prove. Makers, inventors, designers, and founders who want to launch on their own terms, with or without an agency, a fortune, or a big following. If you have ever thought "I have something people would love, but I don't know how to fund it," start here. WHY IT WORKS >YOU WILL LEARN HOW TO: - Build a pre-launch list and VIP community that funds you in the first 48 hours- Use the $5 to $10 reservation deposit that creates buyers before you launch- Design reward tiers and pricing that make backing a no-brainer and still turn a profit- Run Facebook, Instagram, and TikTok ads that actually convert- Write a campaign page and video that turn visitors into backers- Land press, handle manufacturing and fulfillment, and scale with Shopify and Amazon Plus deep-dive chapters on launching a board game (Gamefound, BoardGameGeek, stretch goals), going global, and the seven reasons campaigns fail, so you can be the 37% that makes it. Stop hoping your campaign works. Build the system that makes it work.

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Pagina's: 419, Paperback, Independently published


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  • 9798181711976
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