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The Great American Witch is a narrative-driven roleplaying game about the secret world of witchcraft and supernatural conflicts they are secretly fighting throughout America. Built on Christopher Grey's Great American Novel framework, the game focuses on dramatic character-driven stories that come from these witches and the many threats that they confront in their daily lives. The game uses a framework familiar to players of Powered by the Apocalypse Games, FATE, and indy storytelling games like Ten Candles. It is, however, designed for extended campaign play in the tradition of World of Darkness or other urban fantasy traditional games.
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