GBL DESIGN PRINCIPLE 5: MEANINGFUL: Designing Learning that Matters

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Bol Design Learning That MattersA game can be fun, engaging, and realistic-but does it actually matter to the learner?CHARM Your Learning Masterclass Series: Volume 7 - Meaningful explores how gameplay can be intentionally connected to learning needs, objectives, learner goals, roles, responsibilities, and real-world decisions.Meaningful is one of the five core principles of the CHARM approach. This Volume examines how every element of a Game-Based Learning experience can serve a clear learning purpose while still preserving the enjoyment and freedom of play.Discover how to design learning experiences that: - Connect gameplay to clear learning objectives and needs - Give learners purposeful roles, choices, and challenges - Ensure game elements have a meaningful learning purpose - Connect gameplay to learners' goals and responsibilities - Create challenges that are relevant to the learning context - Bridge what happens in the game with real-world situations - Move beyond "fun" to create learning that mattersDesigned for educators, trainers, instructional designers, facilitators, and learning professionals, this Volume provides practical design strategies for creating Game-Based Learning experiences that are purposeful, relevant, and connected to what learners need to do beyond the game.Because Game-Based Learning is not meaningful simply because learners enjoy playing.It becomes meaningful when the play matters to the learning-and the learning matters to the learner.Design Smart. CHARM Your Learning. Building Capability.

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Design Learning That MattersA game can be fun, engaging, and realistic-but does it actually matter to the learner?CHARM Your Learning Masterclass Series: Volume 7 - Meaningful explores how gameplay can be intentionally connected to learning needs, objectives, learner goals, roles, responsibilities, and real-world decisions.Meaningful is one of the five core principles of the CHARM approach. This Volume examines how every element of a Game-Based Learning experience can serve a clear learning purpose while still preserving the enjoyment and freedom of play.Discover how to design learning experiences that: - Connect gameplay to clear learning objectives and needs - Give learners purposeful roles, choices, and challenges - Ensure game elements have a meaningful learning purpose - Connect gameplay to learners' goals and responsibilities - Create challenges that are relevant to the learning context - Bridge what happens in the game with real-world situations - Move beyond "fun" to create learning that mattersDesigned for educators, trainers, instructional designers, facilitators, and learning professionals, this Volume provides practical design strategies for creating Game-Based Learning experiences that are purposeful, relevant, and connected to what learners need to do beyond the game.Because Game-Based Learning is not meaningful simply because learners enjoy playing.It becomes meaningful when the play matters to the learning-and the learning matters to the learner.Design Smart. CHARM Your Learning. Building Capability.


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Merk AZITA ILIYA ABDUL JABBAR
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  • 9786299246176
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